The Bazaar is P2W game (atleast for now)

Hi everyone. Preface:
This post was created in order to publicize an existing problem, as I believe this method helps to solve and communicate problems to developers faster. I've had a similar experience with Backpack Battles before, and it was only after my post that the problem was resolved very promptly (https://www.reddit.com/r/BackpackBattles/comments/188bf1t/do\_you\_understand\_how\_easy\_to\_cheat\_in\_this\_game/ and https://www.reddit.com/r/BackpackBattles/comments/18asiam/chapter\_2\_do\_you\_understand\_how\_it\_is\_easy\_to/). I will also say that I have never used it (what we're going to talk about below) myself, I have a 7th place in ladder, I understand the game very well and know what I'm talking about.

https://preview.redd.it/y2c3v2b5r84e1.png?width=847&format=png&auto=webp&s=7edf2a97eb02fd40acff8666fddd026208c52a60

And please don't write trivial things along the lines of “it's a beta test”. I understand it perfectly well, but at the same time I don't want to sit back and wait with the hope that everything will be solved by the release. We can't be sure that it's not the studio's own decision to increase revenue, and the sooner we discuss it and show that we're against it, the less willing the developers will be to let it go.

I think you realize that the higher your rank in the ladder, the harder it is to advance further. I have ~2500 points right now and I've been in the 2500-2600 range for the last few days. The system is built in such a way that it tracks the number of days spent within the game and if the game ended on day 13, that's minus points for me. That is, in a situation where I lose the first 3 days and then win all the rest, that is, I end the game with 10 wins and 14 prestige, it is minus points and I fall in the rating. This system is already very questionable and needs to be reworked, but that's not the point. With this system, even I find it difficult to at least hold my place. And there are people who have 3000+ points and they need to play even more perfectly. I won't say they take advantage of it, they may play better than me and understand the game better, but if there is a loophole, someone will definitely take advantage of it. And here you ask what's the advantage?

I found out yesterday from stream chat that it turns out you can just surrender on day 1 and you don't lose points. That is, you can look at the starting item, starting skill, first ecnounters, and if you think you've turned in badly, you can just hit consid and lose nothing but the crystals you spent on the entry. And crystals are what? You can buy them with real money. It turns out that for spending irl money for crystals, you have the option of free rerolling stuff for the first day until you find a Double Barrel for Vanessa, for example. (It works only in a Legend rank btw)

I hope this isn't a clever scheme by Tempo to siphon off money, because it's very bad PR for the game and will be a reason for many to leave the game (myself included). Something like this has now appeared in HS BG with their paid hero rerols, so I wouldn't be surprised by anything. I'd like to hear an official response from the developers somewhere. I love this game, everything is great in it, but at the same time I am a competitive player and I want my favorite game to have a transparent ranked system, where the place in which is determined only by skill, not the size of your wallet.

If anyone's interested, here's my twitch - https://www.twitch.tv/firstpinkbeaver
And thanks to your_kyrie for informing me of this problem. His twitch - https://www.twitch.tv/your_kyrie