I am beginning development on a Community-Driven Action RPG in collaboration with freelancers.
Hello everyone,
This game will always remain free-to-play with no pay-to-win mechanics. My goal is to create a fair and engaging experience for all players, driven by community feedback and participation.
After 14 years of experience in game development and gaming, I have decided to create my own action RPG—one that is scalable based on the number of players. What sets this game apart from others is its strong community-driven approach. We will conduct tests for all mechanics, including movement, inventory, skills, bosses, and more.
One of the game's unique features is the "Increasing World Level with Community Quests." As the world level increases, various changes will take place, such as enhanced boss skills, new bosses, additional enemy types, higher item affix tiers, and more.
I am currently collaborating with several freelancers, including a 3D modeler, character designer, rigger, and animator. However, I am looking for 2D designers for concept art and UI design, I used some images from AI for now like logo and class icons. As a solo developer, I will be handling the network architecture myself, but there is an opportunity to expand the development team to three members.
I have introduced this project in Turkish, but you can enable English subtitles. Please keep in mind that we are not a large team.